2013年4月4日星期四

League of Legends Patch 3.5 Analysis


The latest patch 3.5 (not 3.05) includes massive updates as it’s updated from patch 3.04 to 3.5 directly. In fact, I played the game after the update, there’re huge updates in every aspect, including remake of Karma, substantial change of Udyr and matchmaking. Now I will analyze the update in detail.

Please click here to view the patch notes.

The first change I am interested in is the remake of Karma. The remake changed the place of Karma in players’ heart. Though Karma is still a support currently, she can now solo top lane and mid lane well. After the remake, Karma is more playable with a slow down skill and a freeze skill. Though Karma can only heal herself now and can only cast shield to her allies, she is pretty strong.

I will bring you some Karma videos after the remake. Please wait.


About Akali: over all, I think it’s a nerf. Previously, Akali revealed 1 second after she left the Shroud Zone. It’s enough for her to escape by casting Flash. And now she is immediately revealed upon leaving the Shroud zone. That nerfs Akali’s survivability indirectly. I think the number of players who play Akali will decrease.

About Ashe: Now displays the Critical Strike chance bonus on the buff bar. Though it’s a small change, you can now know when to cast Critical Strike more visually. It is a small buff.

About Draven: Axe drop location will no longer be placed partially inside walls / terrain and now leads Draven more accurately when he is benefiting from Movement Speed increases. It’s a bug fix.

About Rumble: Increase damage and ability power bonus of Q. It’s not a small buff. Rumble will be strong for a while in this patch. It seems that Riot is ready to buff some old champions.

About Udyr’s substantial change: Udyr seems to be nerfed in this patch while actually he’s buffed a lot. The most obvious one is mana cost of all stances is decreased a lot. In the last patch, Udyr’s jungle speed was fast. Mana cost reduction makes him no longer rely on blue buff so that he can give the blue buff to other heroes. Thus the whole team can get benefit.

I will also bring you the videos of Udyr later. Please wait.


Next are changes of some items and champions. One important change in my mind is Warwick. The change makes allies know which one is Warwick’s target and which one is chased by Warwick.

And here are two important changes: one is the change of matchmaking. I think this change is of special meaning. In the matchmaking of last patch, we were often terminated from the game and could do nothing about it. In this patch, the matchmaking mechanism is changed. A player who fails to select a champion is given a queue dodge penalty. The dodge penalty functions exactly the same as if the player closed their PVP.net client. Custom games still assign a random champion if one is not selected.

Another one is the change of turrets: damage that turrets deal to champions is increased. Siege Minions and Super Minions now take 70% damage from Turrets, increased from 50% damage. Siege Minions now deal more damage to turrets. Riot is increasing the tempo advancing to the late game and reducing the time of each round of the game. In all, those who need time to develop are affected only, such as Nasus.

Finally, hope you will enjoy the new patch of the game!

Gameguyz. All rights reserved. Benson owns copyright. Please give reference if reprint.

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